Various DEATHLOOP Props

Some of the props I created for Deathloop.

Modeled in Blender starting from 3d concepts provided by Arkane. High poly polish, low poly and UVs done in Blender with baking and textures done in Substance Painter.

•Special thanks to Philippe Garibaldi, Guillaume Curt for great feedback !
Also thanks to Machine Games and Arkane Lyon for this fantastic opportunity !