For Wolfenstein Youngblood DLC I had the opportunity to work on treasure maps environments.
My responsibilities were mostly world-building, set dressing, decals and vertex paint. These responsibilities were also shared with: https://www.artstation.com/cyberwaste
Big thanks to:
Pär Tingström (Lighting)
Anton Eriksson (Level Designer))
Kristoffer Kindh(Senior Level Designer)
Mitja Roskaric (Lead Level Designer)
and to rest of the team at MachineGames !!!